// -----------------------------------------------------------------------
// <copyright file="SavedObstacle.cs" company="Diddly Squad">
// </copyright>
// -----------------------------------------------------------------------
namespace DiddlySquatDataTypes
{
	/// <summary>
	/// Saving obstacles in levels.
	/// </summary>
	public class SavedObstacle
	{
		public float XPos { get; set; }

		public float YPos { get; set; }

		public float Angle { get; set; }

		public string ImageName { get; set; }

		public int ObstacleType { get; set; }

		public SavedObstacle() { }

		public SavedObstacle(float xPos, float yPos, float angle, string imageName, int obstacleType)
		{
			this.XPos = xPos;
			this.YPos = yPos;
			this.Angle = angle;
			this.ImageName = imageName;
			this.ObstacleType = obstacleType;
		}
	}
	
}
